Board Thread:Roleplay/@comment-9434717-20160820144710/@comment-9434717-20160823000746

"Yeah, just take the money and the tablet and go to the shops and et cetera." Sphene hands the new gems their items.

"Yeah, sure. But it's probably not good enough to stand up to the professional stuff. I'll take a potion for 10 gold, okay?" Said the gem working the brewery.

Brewery Items:

Enraging Punch; increases SKL, MG, and POW by 10 for 3 turns. Costs 60 gold.

Courageous Brew: Increases HP by 20 for 3 turns. Costs 60 gold.

Toxic Stock: Will damage a gem's form. Can be thrown at an enemy for 30 damage, but counts as using an ability(Can only use 3 per turn). Costs 60 gold.

Sealant: Allows a poofed gem to be revived instantly with however much health they had remaining while he was poofed. Costs 80 gold.

Special Tear: A locket with a tear from a Quartz in it. Will instantly revive a cracked gem with half health. Costs 100 gold.

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Armory Items:

Winged Helmet: Increases SPD by 5 while equipped. Costs 60 gold.

Leather Suit: Increases HP permanently by 15. Costs 60 gold.

Iron Suit: Increases HP permanently by 30. Costs 100 gold.

Hire Bandit: Hire a thug to your team, with low stats and weak abilities. Will go "AWOL" if not disciplined to stay. Costs 80 gold.

Hire Soldier: Hire a Private in the Pjanetan Army. Has somewhat weak stats and abilities, but is loyal to the very end. Costs 100 gold.