Board Thread:Roleplay/@comment-4477171-20160213232328/@comment-4477171-20160224020825

Team Water Bear Evasion Squad Delta Prime (Tanzanite and Fluorite), the two of you wander around the Water Bear without it noticing you. You may freely travel to the Caves, the Warp Pad, the Camp or the River now.

Rhodolite! I'm so sorry I missed your post, I thought for sure I gave you a response. The attack on the Water Bear is enough to break it open, spilling watery insides all over the ground. At least it isn't red and sticky... after a while, it deflates and dehydrates.

Lepidolite! I see your post and I heed your call! Here's your statistics and a modified version of your salvaged part. [Shrine Dowser][LUK/TAC] - All of the shrine totems have been lost, but they're equipped with trackers. If you can get close enough, you can recover parts of the shrine... each day, you may make a LUK or TAC roll to locate a SHRINE PART. Collect all 10 and you'll make a unique and useful structure...
 * Strength (STR): 1d6
 * Defense (DEF): 1d6
 * Empathy (EMP): 2d6
 * Tactics (TAC): 1d6
 * Magic (MAG): 2d6
 * Charm (CHA): 2d6