User blog comment:Pokemonboy3000/Super Smash Gems/@comment-9434717-20160831225302

(I wish I was on a Smash team :l)

Kornerupine: Mediumweight character. Quite fast on the ground, but slower in the air.

NSpecial: Kornerupine switches auras. Her yellow aura heals her for a small amount of % over time. (Approximately 10% over one second.) Her green aura allows her to travel faster on ground and land. These auras also can affect her specials.

SSpecial: While in Yellow Aura, Kornerupine will launch a spear into the air at approximately 60 degrees, which will travel in an arc and hit the first enemy it sees. While in Green Aura, Kornerupine will charge forward, stabbing enemies who get in her way.

USpecial: While in Yellow Aura, Kornerupine dashes upwards, latching herself on any nearby surface, whether it's a ledge or not. While in Green Aura, the height of the dash is doubled.

DSpecial: While in Yellow Aura, Kornerupine will set up a line of spears facing forward about the height of a normal pearl. These spears will last for 10 seconds, and will hurt anyone who touches them. Maxiumum of 3 at a time.

Final Smash: Kornerupine amps up her auras, allowing her to use both at the same time. She now heals approxinately 20% over every half second, and she increases her speed on the ground by a large margin. (Think Wario's Bike level speed.)