Board Thread:Roleplay/@comment-26538714-20160802002951

A mission of Gems and Humans has been sent out towards another galaxy on the Hermes. The huge ship, along with the 4 Rangers and 2 Landers, is a marvel of engineering. So far, everything has gone smoothly.

But something goes wrong.

As the escape burn approaches shutdown, the engine is throttled back. Well, that's what it was supposed to do. The main engine is stuck on. The crew has tried everything to shut it down but it just won't respond. The commander gives her word.

"Jettison the engine." The main engine is jettisoned, never to be recovered. The Hermes is now way off-course, and the only sources of thrust are too weak for a direct return.

When the trajectory is calculated, the situation quickly escalates all the way from hopeless to chaotic.

The ship is headed towards Homeworld.

Rules (edited from The Drill)
You can be an existing character (Pearl, Garnet, Connie, etc) or you can use a Gemsona.

Your Gemsona can either be with Homeworld or the Crystal Gems, or neutral.

No OPness (Overpowerness) No 1 hit KOs (Unless you use a gem destabilizer or the other person agrees on it)

Fusion is allowed, BOTH people must agree on it though.

Characters must be approved.

Character Card
\If you use a Gemsona, you may link to their page or post a description like this:

Name/gem:

Personality:

Appearance: (You can post a picture too)

Weapon:

Gem Type:

Side:

Abilities:

Taken Gems
Moon Ammolite

Fusions
tbd

Canon Characters
tbd 