Board Thread:Roleplay/@comment-26268426-20181115041856

Plot
After a mission gone wrong, a group of people end up in this settlement in the clouds known as Meriloft, where everything is light! Well, the thing is, something isn't right. The people are trapped up there because there's no way to go down, most people are part of some kind of cult, and for some reason there is something wrong with the birds up there. Wait, there are birds? OK everyone needs to find out how to bring down this cult and bring themselves back down to the ground!

Rules of Meriloft

 * Meriloft is guarded by some "Whoopsie daisy birdies" That will catch something if it falls off of or through the clouds and will drop them off into the nests. So don't think intentionally jumping off or weighing yourself down is going to get you out of Meriloft. You'll esca-. I mean, you'll be un-enlightened!


 * If you don't want to fall, be sure to wear your cloudshoes! If your foot is too big for cloudshoes or if you are way too heavy for them, carry a lightness charm! It'll do the same, only it will be for your needs as a mega-heavy!


 * Here in Meriloft, even heavy thoughts will way you down! Sure its good to confront your feelings, but it is adverse if you cause fights or end up fightING someone who doesn't want a playful sparring match! It'll cause you to be weighed down.

[OK WHO TOOK THIS OVER? GET BACK TO YOUR POST! BUT STILL, THE RULES OF MERILOFT WILL APPLY SO FOLLOW THEM!]

Rules of RP
You know the rules.


 * Try not to godmod or powerplay. Who am I kidding? In Meriloft there won't be a need!


 * Bunnying is UNACCEPTABLE unless you have consent.


 * Try NOT to openly kill anyone else's character without consent. Though, Fight scenes will be minimal. 